PlayerLoad is a measure of instantaneous rate of change of acceleration divided by a scaling factor, which reduces the value of the accumulated PlayerLoad to about 1000 to make the number much easier to work with. PlayerLoad was originally developed at the Australian Institute of Sport (AIS).
Articles in this section
- Why does Catapult place such a large focus on research and independent validation?
- What does Catapult do with client data?
- What is inside Catapult’s wearable technology?
- What is the difference between GPS and GNSS?
- How is PlayerLoad measured?
- How safe is Catapult data from a security standpoint?
- What do the inertial sensors inside the device measure?
- What is the difference between a Global Positioning System (GPS) and a Local Positioning System (LPS)?
- What is XOS Digital?
- What is PlayerTek?